πRelease History
List of releases done
3/28 First Beta Round live
4/1 Second Beta Round live
4/15 Mint live
4/18 Game live
4/26 90% of Staked NFTs
4/29 Player to Player Marketplace
5/7 Lands NFTs introduced and craftable through the Game
5/12 First UI update
5/13 In-game lotteries implemented
5/13 Animations, sounds and music implemented
5/14 Leaderboard implemented 5/19 First version of the Map implemented
5/22 Quality of Life implementations
5/22 Possibility to create limited Buildings in-game
6/10 Fisherman Mint live 6/12 Fisherman Gameplay live
6/12 Tool System live
6/12 Crafting System live
6/14 Passive Fisherman implemented
6/15 Marketplace V2
6/24 Wallet Delegation implemented
6/24 Fisherman Leaderboard implemented
6/27 NPC Merchant with limited items
6/28 Special Seas implemented
7/1 Revamp of the Marketplace UI and Graphic
7/1 Sea Chest in-game Event
7/2 Basic Tool that follows the NFT when moved on chain
7/4 Engineer's Chest in-game Event
7/5 Anti-bot system V2 implemented
7/10 Enchanters in-game Event
7/10 Feature to make airdrop in-game items to holders of specific NFT collections implemented (ETH - Polygon)
7/22 New levels on Lumberjack and Stone Mine
7/22 Temple added to the game
7/25 Treasure Sea in-game Event
7/26 New Marketplace live
8/4 Buildings in-game Event
8/13 Lands gameplay live
8/19 Dry Chest in-game Event
8/22 Omega Server Mint (Multi currencies - Multi Chain)
8/25 Omega Server release
8/27 New upgrade consumables implemented
9/5 Bonus System released
9/8 Daily reward
9/10 Implicit Bonus released
9/11 Merchant Chest in-game event
9/15 New UI
9/18 New Website and new Map
10/05 Miner Mint (Multi currencies - Multi Chain)
10/06 Miner gameplay live
10/12 Land Merchant NPC implemented
10/17 New Bonus items and bonuses implemented
10/18 Refer a Friend system implemented on Omega
10/20 Prestige System live on Omega
10/20 New Mining crafting path for crafting Buildings
10/22 Challenge System released
10/23 Ancien Fee on Withdraw and Marketplace
10/27 Omega Miner Updates
11/1 Halloween in-game event live
11/18 Visual Update on the Items
11/18 Added content to the Miner Gameplay
12/02 Colony System live
12/02 Automatic Leaderboard reset implemented
12/11 Dynamic Fee System implemented
12/16 Christmas in-game event
12/29 Added content to the Fisherman Gameplay
1/15 Farmer Free Mint
1/24 Farmer Gameplay live
1/24 Prestige counter implemented
1/25 Added content to Fisherman and Miner gameplays
Last updated