π°Buildings
BUILDINGS
Buildings play a vital role in Ancient Society. Buildings are the core structures of every player's town. Different types of buildings, producing different types of resources, will be released throughout the game. Each building provides a vital component to the overall gameplay of Ancient Society.
Through buildings and their upgrades, players earn valuable resources to further develop and strengthen their town(s) into eventual cities, into eventual empires. NFTs are integrated into the entire gaming experience as each building in Ancient Society will be its own NFT.
As players upgrade their buildings level by level, the aesthetics of the buildings change to reflect the upgrades. Every level introduces a new aesthetic to your building(s) and every 5 levels will introduce a major aesthetic upgrade.
In the first Era of the game, the Age of Stone, there will be three core buildings/NFTs that will be available to players. Every building created in Ancient Society requires the following 3 core resources:
Town Hall - Primary building in the game. Staking your Town Hall produces the in-game currency $ANCIEN.
Stone Mine - Produces $ANCIENSTONE.
Lumberjack - Produces $ANCIENWOOD.
Every building to be created or upgraded in Ancient Society will require $ANCIEN, $ANCIENSTONE, AND $ANCIENWOOD.
As players progress through Ancient Society, additional buildings will be released, such as the Academy, Laboratory, Fisherman's Hut, and more. Each building will come with its own in-game advantages to carry out your mission of creating your own empire!
Last updated