πŸ¦Ήβ€β™‚οΈPvP

Ancient Society has something in store for every player, and our Player-vs-Player gaming model reflects this philosophy. The PvP mechanic will be released during the Age of War when more buildings and gaming strategies have been introduced into the game.

Troops will be able to rage wars, steal resources, and battle in a 1v1 and team/alliance-battle environments. Real-world battle strategies will be required!

Leaderboards will display the top players in both PvP and PvE, with the best players in each category receiving exclusive rewards and special upgrades for their town(s).

There will also be two different types of PvP mode implemented in Ancient Society:

Conquest PvP - Battles happening on dedicated Lands where each town can attack and be attacked. The winning town will gain the resources from the defeated town.

Incursion PvP - Battles happening on dedicated Lands where each town can attack and be attacked. Towns are able to heavily defend their resources from potential thwarts via warehouses.

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