ποΈLands
Last updated
Last updated
Every town will need to be built on Land. There are two types of lands in Ancient Society:
Server Lands
Ancient Lands
Lands can host a maximum number of towns dependent on the characteristics of the Land.
Towns that reside on the same lands can trade/exchange resources at a faster pace than towns residing on different Lands.
Players are able to move their towns to different lands. Perhaps you find an Ancient Land owner who is charging less fees. Perhaps your army is planning on invading the land you currently reside in! Whatever your reasoning, moving locations is possible and easy.
A 48-hour cooldown timer will take effect once the player initiates the move. The length of the cooldown timer depends on the distance between both towns.