> For the complete documentation index, see [llms.txt](https://ancientsociety.gitbook.io/ancient-society-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ancientsociety.gitbook.io/ancient-society-whitepaper/game-customization/hero-system.md).

# Hero System

Each building in Ancient Society comes with a Hero. Different buildings will include different types of heroes. Players can use skins to personalize each hero to make them unique.

Each hero will have 8 traits. 7 traits are shared between every hero in your town while 1 trait is unique.

For example, the Woodcutter hero will have the following customizations:

* Face - shared
* Head - shared&#x20;
* Back - shared&#x20;
* Chest - shared&#x20;
* Hands - shared&#x20;
* Legs - shared&#x20;
* Feet - shared&#x20;
* Axe Skin - unique to hero<br>

![](https://794890856-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FCl5B82YawxfDHqhM4KXN%2Fuploads%2FeVPqXrUnKsY6BesAP9Ar%2F01_Black.png?alt=media\&token=d81a9bfd-8173-4413-8be2-baa5578d4504)

![](https://794890856-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FCl5B82YawxfDHqhM4KXN%2Fuploads%2FcLcF7y6T0puwBWQTqqx1%2F05_Black.png?alt=media\&token=7e3f0855-4aea-4eb5-9d54-622e76a26f17)
