> For the complete documentation index, see [llms.txt](https://ancientsociety.gitbook.io/ancient-society-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ancientsociety.gitbook.io/ancient-society-whitepaper/gameplay-in-ancient-society/lands/land-rarities-and-types.md).

# Land Rarities & Types

Server Lands and Ancient Lands are differentiated by two main traits: Rarity and Type.&#x20;

For Ancient Lands, the type and rarity of the land determine the amount of $WRLD received from NFT Worlds staking.

Ancient Lands also qualify for additional resource generation. The rarity of the land influences the quantity of the generated resource bonus:&#x20;

1. Legendary - 10%
2. Epic - 6%
3. Common - 3%

The type of the land influences the type of building that receives the resources bonus.&#x20;

1. Forest (Wood)
2. Mountain (Stone)

Examples:&#x20;

* A Lumberjack on a common forest land will receive an extra 3% of $ANCIENWOOD daily
* A Stone Mine on a legendary mountain land will receive an extra 10% of $ANCIENSTONE daily
